Description

Saturno Software is a Brazilian studio focused on game development and interactive experiences, working both on original projects and in collaboration with other studios and industry initiatives.

Founded by industry professionals with strong backgrounds in community building, Saturno was created with the goal of contributing to the growth of the Brazilian games industry, supporting independent developers in turning ideas into real products.

In addition to developing its own games through Amazing Cow, the studio partners with other teams, contributing technical, creative and production expertise across different stages of development.

Saturno is also actively involved in community initiatives, mentorship programs and events, connecting developers, market opportunities and industry networks.

Amazing Cow is Saturno Software's internal game studio, focused on developing original titles.

It was created as a space for creative exploration, dedicated to building consistent products with a focus on execution quality, clear scope and structured development.

Amazing Cow is currently working on its first original projects, with announcements to be shared as development progresses.

History

Saturno Software was founded by Dhara Luna and Mateus Mesquita, bringing together experience across game development, production, technology and community building.

Dhara Luna works at the intersection of games, communication and community, with a trajectory focused on building collaborative spaces and strengthening initiatives within the industry. She is co-founder of CTRL ALT, one of the largest game development communities in Brazil, with over 5,000 members, where she organizes game jams, mentorship programs and content with industry professionals.

She also works as a marketing and community mentor at Playbor and has previously served as Community Manager at Indie Hero, the largest hub connecting independent developers in Latin America. Throughout her career, she has worked on engagement strategies, campaigns, events and creator partnerships, in addition to her background in cultural and audiovisual production, connecting artists, projects and communities across different contexts.

Mateus Mesquita is a game developer with over 10 years of experience in the industry, having worked at companies such as Epic Games, Ubisoft, Wargaming, Miniclip and Aspyr. Over the course of his career, he has contributed to titles including Fortnite, Far Cry 6, Skull and Bones, World of Tanks Blitz, 8 Ball Pool and Pac-Man.io.

He also worked on the modernization of Tomb Raider, bringing the 1997 classic to modern platforms. His work focuses on performance, technical architecture and development, while also mentoring and supporting the growth of new talent in the industry.

Saturno was born from this combination of experiences, bringing together product vision, technical execution and close ties to the community, with the goal of developing original projects and collaborating with other studios, actively contributing to the growth of the game industry in Brazil.

Projects

Videos

Saturno Software TrailerYouTube

Images

Team & Repeating Collaborator

Dhara Luna
Founder / Director
Mateus Mesquita
Founder / Tech Lead
Davi Ferreira
Game Designer
Matheus Acunã
Product Lead
Patrícia Matias
Artist
Guilherme Sciascio
Programmer
Eduardo Bueno
Partner